
Very large worlds may benefit from /articles/Teleporting Between Places|teleportation. For a detailed explanation, best practices, and implementation notes, see articles/content streaming|Game Content Streaming. Game content streaming allows the Roblox engine to dynamically load and unload assets in regions of the world. The following setup and design tips can make significant improvements in overall game performance. See /articles/MicroProfiler|MicroProfiler for details. The MicroProfiler is an advanced tool for analyzing and debugging client-side performance. See the /articles/Developer Console|Developer Console article for more info. When running a live version of a game, the Developer Console shows diagnostic messages from in-game scripts, categorized memory usage, network stats, and much more. If you see "spikes" in memory or other graphs, you should investigate them using the tools below. The Performance Stats widget, toggled via Ctrl+ F7 or Command ⌘+ F7, is a basic way to monitor memory, CPU, GPU, and network stats.

Roblox offers various built-in tools for analyzing game performance, including: Tool Roblox is constantly working to improve game performance on its end, but there are ways you can improve performance as well.


In gaming, lag and/or long loads can interrupt play and possibly dissuade players from playing again.
